You work to master each mini-game, and at the end of each level you encounter a "remix," which shuffles the mini-games into a megamix of five- to 10-second-long microgames. If not, here's the basic idea: Each level is a series of brief mini-games. If you've played any of those insane microgame compilations then you'll have some idea of how Rhythm Heaven works. The game is based on a Japan-only GBA game that came out a few years back, and is a joint venture between Japanese pop star Tsunku and the minds behind the WarioWare games. For every frustrating moment that makes you slam the DS shut, there are at least two more moments that will make you grin. On the other hand, its madcap blend of "tap 'n flick" games are some of the best seen on the DS. Even if you have the grace of a professional choreographer Nintendo's latest series of quirkily designed mini-games is gonna take some practice. But if that's all the rhythm you have it'll be a long, punishing road to completing the game. Rhythm Heaven's marketing might indicate that if you can tap your foot, you can play the game.
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